I am a computer science and multimedia graduate with a deep passion for video games.
What I find most captivating about games is their multidisciplinary nature, where a perfect harmony between
multiple technologies and creativity is crucial to be able to tell a story.
The Last Game Dev
An Educational FPS game for Unreal Engine and C++ Game Development concepts
Project Alpha
Unreal Engine/C++ procedural terrain generator
The Great Sword of Death
Game Ready 3D Stylized Sword using Blender and Substance Painter